On Avoiding Bugs

posted Oct 10, 2009, 8:25 AM by Chris Wenham

 Of the major techniques for writing bug-free (or honestly, bug-minimal) code, all of them combine the same two ingredients to make the same special sauce. This next tutorial--How to avoid writing bugs--lists the basic recipe and demonstrates a few of the variations: strong typing, assertions and method contracts, unit tests and TDD.

How to design a computer program

posted Oct 9, 2009, 6:14 AM by Chris Wenham

 The latest tutorial describes ways to think about a program's function and design. It's expanding on the 7th step in "So you've just been given your first programming assignment...", where one sketches a plan of attack.

So you've just been hired by an IT department...

posted Aug 6, 2009, 7:39 AM by Chris Wenham

A new article designed to strategically re-align the misapprehensions abundant in recent college graduates stepping into the software development industry's warehouse district: IT departments. These are nasty dens of drugs, sweat, poor air-conditioning and 5 'o clock shadow.

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